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lubichpaOhio Academic Content Standards
Technology Standards Curriculum Guide
Grades 9-12

General Resources:

Select a Standard

Standard 1 Nature of Technology   |   Standard 2 Technology and Society Interaction   |   Standard 3 Technology for Productivity Applications   |   Standard 4 Technology and Communication Applications   |   Standard 5 Technology and Information Literacy   |   Standard 6 Design   |   Standard 7 Designed World

Standard 1 Nature of Technology

Benchmark A: Synthesize information, evaluate and make decisions about technologies.

Lesson Plans
Websites

Juice: The Power of Invention

Videos:

The Business of Innovation series of 5 one-hour programmes produced by CNBC, the worldwide leader in business news, which explores in-depth the most important topic in the business world today - Innovation.

Benchmark B: Apply technological knowledge in decision-making.
Lesson Plans

Our Favorite Toys This lesson introduces students to concepts related to mechanical control systems. Through the theme of mechanical toys, students explore the concept of control systems, and use the Internet to research related concepts. Students conduct a hands-on class activity in which they take apart a mechanical toy and analyze the input, control, and output of the device. Then, they create a multimedia presentation to explain how the control system of the toy works.

Websites

Science in the Box Look at the Research and development section to see how products are designed.

Process Control 

Benchmark C: Examine the synergy between and among technologies and other fields of study when solving technological problems.

Lesson Plans

NASA Nature of Technology Lesson Plans 13 complete lesson plans created by NASA emphasizing science and the Nature of Technology.

Remote Sensing  In this lesson, students will focuses on the history of remote sensing which, when tied to human history, has profoundly changed the way we view and understand our world. Students will read an online article that details the early uses of remote sensing, from Galileo in 1609 to the Mississippi River flooding of 1993.

Websites
Videos

Bigger, Better, Faster (503660) available at the NEOIMC http://www.trumbull.k12.oh.us/neoimc/ Color; 120 minutes Produced 1998 Distributor Public Broadcasting Service (PBS) Producer WGBH, Boston (WGBH) Audience Junior/Middle (Grade 7-9), Senior (Grade 10-12), General (JSG) This program spotlights the inventors, entrepreneurs and industrial scientists whose work fueled the 20th century's technological revolution. Topics include aviation and automobiles, mass media and the computer, and the invention of synthetic materials like nylon and synthetic rubber.  

Heroes of Science (503405) available at the NEOIMC http://www.trumbull.k12.oh.us/neoimc/ Color; 25 minutes Produced 1996 Distributor Aims Media (AIMS) Audience Junior/Middle (Grade 7-9), Senior (Grade 10-12), General (JSG) This program teaches students basic facts about U.S. world leaders of the first half of the 20th century. Marie Curie's discovery of radium; Albert Einstein's revolutionary mathematical theories which rocked the foundation of science; Dr. Jonas Salk's tremendous service to mankind in his development of a vaccine against polio; Guglielmo Marconi's invention of the wireless telegraph.

They Made America (PREVIEW) (507520) available at the NEOIMC http://www.trumbull.k12.oh.us/neoimc Color; 240 minutes Produced 2004 Distributor WGBH, Boston (WGBH) Audience Junior/Middle (Grade 7-9), Senior (Grade 10-12), General (JSG) From the introduction of the steamboat to the advent of on-line shopping, Americans have always been endlessly inventive and eminently practical. They Made America examines innovation in America through the stories of the resourceful men and women whose ideas and inventions have transformed the world. Based on author and journalist Harold Evans's book, They Made America also explores the political, social, economic, and environmental forces that make the United States an incubator for so much radical and far-reaching creativity.

Standard 2 Technology and Society Interaction

Benchmark A: Interpret and practice responsible citizenship relative to technology.

Lesson Plans

Risks and Benefits This lesson provides students with an opportunity to further their understanding of the risks and benefits associated with innovations in science and technology. Using the case study approach, students examine two examples of technological innovations and the risks and benefits associated with them.

Paying Attention to Technology: Exploring a Fictional Technology Students complete a short survey to establish their beliefs about technology then compare their opinions to the ideas in a novel that depicts technology (such as 1984, Brave New World, Fahrenheit 451, REM World, or Feed). By exploring the fictional technology, students are urged to think more deeply about their own beliefs and to pay attention to the ways that technology is described and used.

Paying Attention to Technology: Writing Technology Autobiographies In this lesson plan, students brainstorm lists of their interactions with technology, map these interactions graphically, and then compose narratives of their most significant interactions with technology. By writing these technology autobiographies, students explore what their stories reveal about why we use the technologies we do when we do.  

Self and Society Students examine the issues and impacts of technology on themselves and society. They continue to learn about the technical requirements of various careers.

Websites

 

Benchmark B: Demonstrate the relationship among people, technology and the environment.
Lesson Plans

What’s the Problem with Digital TV? Students will be introduced to the mandate for digital TV transmission by 2006, consider the implications this mandate will have for the environment (negative externalizes), and evaluate possible solutions to this "problem".

Websites

Catch the Green Wave Investment in environmental technology gaining momentum  

Disposal of old computer equipment and the environment

Environmental Protection Activity Plan  

Garbage Find out how to improve next year's environmental record. Learn how waste is handled now and how some communities are doing it better.

IT and the Environment

Benchmark C: Interpret and evaluate the influence of technology throughout history, and predict its impact on the future.

Lesson Plans

Technology Blackout Day The lesson plan, activities and supporting materials within this Website will help you and your students take a journey through time that examines the impact of technology on our society.

NY Times Lesson Network A collection of many lesson plans related to invention and innovation.

CNN 25 Innovators:  CNN's Miles O'Brien takes a look back at the top 25 technological innovations that have changed our lives and dialed in the new century. Watch for the video on TV.  The included web resources and discussion questions can stand alone.

Websites

A walk through Time An evolution of Time Measurements through time.

Computer Chronicles From Stone to Silicon  "Welcome to Computer Chronicles: From Stone to Silicon. The voyage starts in about 3000 BC, with the invention of theabacus in ancient China. It proceeds through the development of vacuum tubes, transistors, integrated circuits, microprocessors and countless other inventions until the computer of today." Created by a team of three high school students for 1998 ThinkQuest competition, the site dividescomputer history into five annotated timelines.

Computer Museum History Center "This Internet Timeline begins in 1962, before the word ‘Internet' is invented. The world's 10,000 computers are primitive, although they cost hundreds of thousands of dollars. They have only a few thousand words of magnetic core memory, and programming them is far from easy." The Computer Museum History Center (of Mountain View, California) is my pick of the day! Best clicks are the forty-five year timeline of computer history and the online exhibits devoted to History of the Internet and Evolution of the Microprocessor.

History Timeline of Microcomputers

The IEEE Virtual Museum Gives students the opportunity to explore the history of electric technologies, find out how they work, and learn about some of the inventors.

Internet Celebrities Quiz 

Nerds 2.0.1 : A Brief History of the Internet This fantastic site shines the spotlight on the "nerds" who developed one of the most important technologies of modern day life.

NetValley Offers a history of the Internet and Silicon Valley.

Obsolete Computer Museum Webmaster Tom Carlson has created an incredible resource for anyone who wants to remember the personal computers of yesteryear. He's collected digital photos, specs and the history of each model, no matter how obscure.

Smithsonian Institute Information Technology View photographs of early technology and look at the extensive list of technology leaders that includes web resources and interviews.

Technology Timeline  

Triumph of the Nerds you can learn in vivid detail how youthful amateurs, hippies and self-proclaimed "nerds" accidentally changed the world.

Virtual Museum of Computing  A massive and eclectic collection of World Wide Web (WWW) hyperlinks connected with the history of computing and on-line computer-based exhibits available both locally and around the world.

WWII:  How Technology impacted the War

Videos

Future File
Explore the cutting edge breakthroughs that are bringing the future ever closer to reality from the Discovery Channel.

Rise of the Video Game The video discusses the rise of the video game from just simple gaming to immersive environments that are no longer 'gaming' in that sense. 

2057 A combination of science and drama show what life on Earth may be like 50 years from now from the Discovery Channel.

Technology in the Year 2005 - It's Going to Be Quite a Ride (506260) available at the NEOIMC http://www.trumbull.k12.oh.us/neoimc/ Color; 80 minutes Produced 2001 Distributor Leadership media (LEADMED) Audience General, Adult (In-Service) (GA) Between now and 2005, we will witness more technological innovation than occurred in the entire 20th century. Developments in information technology, communication technology, biotechnology, and nanotechnology will cause dramatic changes in our lives at home, at work, and at play. Dr. Willard R. Daggett, President of the International Center for Leadership in Education, gives vivid examples of these technologies and describes the math, science, and English language arts skills students will need to function in our increasingly technology based society. He raises the complex moral and ethical issues that citizens in general, and our students in particular, will face on a more frequent basis. He concludes with predictions of technological changes by 2005.

Benchmark D: Analyze ethical and legal technology issues and formulate solutions and strategies that foster responsible technology usage

Lesson Plans

Design a Space Station  More and more, citizens are called on to decide which technologies to develop, which to use, and how to use them. Part of being prepared for that responsibility is knowing about how technology works, including its alternatives, benefits, risks, and limitations. In this lesson, students will evaluate an existing space settlement design based upon the ideas in the central benchmarks listed above. Students will look at a winning design plan that was submitted by students to NASA as part of the Space Settlement Design Contest.  

Risks and Benefits Science NetLinks, American Association for the Advancement of Science
Students assess and weigh the risks and benefits associated with innovations in science and technology.

Websites

Benchmark E: Forecast the impact of technological products and systems.

Lesson Plans
Websites

Standard 3 Technology for Productivity Applications

Benchmark A: Integrate conceptual knowledge of technology systems in determining practical applications for learning and technical problem solving.

Lesson Plans

 

Websites

Magnetic Disk Storage 

Memory and Storage Devices

Networking Basics 

Home Networking Basics

Tech Dictionary

Benchmark B: Identify, select and apply appropriate technology tools and resources to produce creative works and to construct technology-enhanced models.

Lesson Plans
Websites

Databases & Spreadsheets (TCESC)

Inspiration/Kidspiration Resources (TCESC)

PowerPoint Resources (TCESC)

Technology Training Handouts (TCESC)

Teaching Suggestions:
Standard 4 Technology and Communication Applications

Benchmark A: Apply appropriate communication design principles in published and presented projects.

Lesson Plans
Websites

Elements of Design 

Benchmark B: Create, publish and present information, utilizing formats appropriate to the content and audience.

Lesson Plans
Websites
Presentation Web Quest to acquaint students with Do’s and Don’ts when it comes to producing a PowerPoint and presenting with this visual aide.
Teaching Suggestions:
  • Select the appropriate tool to create, publish and present information.
  • Evaluate products
Benchmark C: Identify communication needs, select appropriate telecommunication tools and design collaborative interactive projects and activities to communicate with others, incorporating emerging technologies.
Lesson Plans
Websites

Distance Learning Page (TCESC) 

Online Projects Page (TCESC)  consider the CIESE projects  

Standard 5 Technology and Information Literacy

Joyce Valenza Online Information Skills Lessons 

Texas Information Literacy Tutorial TILT is a Web-based, educational site designed to teach undergraduates fundamental research skills. In each module students will learn concepts and practice them through interactions. At the conclusion of each module, they can test their comprehension and receive immediate feedback. Each module takes less than 30 minutes to complete. 

Web Literacy and Critical Thinking:  A Teachers Toolkit 

TRAILS Tools for Real-time Assessment of Information Literacy Skills

Benchmark A: Determine and apply an evaluative process to all information sources chosen for a project.

Lesson Plans

Joyce Valenza On-line Lessons

Web Literacy and Critical Thinking Lessons

Websites

Four NETS for Better Searching This is an online activity for honing your students' searching skills, created by Bernie Dodge at San Diego State University.  

Trash or Treasure? How to Evaluate Internet Resources

Virtual Chase: Evaluating the Quality of Internet Resources ...although part of a site for legal professionals, this is a very well-done compilation of critical evaluation information when examining Internet site

Benchmark B: Apply a research process model to conduct research and meet information needs.

Lesson Plans
Websites

Big6 Research  Skills

Elements of Citation

Using Sources Fairly and Accurately

Benchmark C: Formulate advanced search strategies, demonstrating an understanding of the strengths and limitations of the Internet, and evaluate the quality and appropriate use of Internet resources.
Lesson Plans
Websites

Fact or Fabrication  Determine validity of sites using hoax sites.

Evaluating Internet Sites 101 A good site for evaluating web sites. Like the step by step format - chunked nicely!  

Evaluating Web pages  from Duke University

Evaluating Web Pages: Techniques to Apply & Questions to Ask from UC Berkeley 

Five Criteria for Evaluating Webpages

Searching the Web: Using Google's advanced search feature from Atomic Learning

Search Engine Tutorial This site from Norway offers a step-by-step tutorial in using search engines. It's very complete and includes Boolean search logic and other advanced techniques.

Understanding Citations Use this prep handout to help your high school students understand the difference between consulting works for research projects, and citing works, and then of course knowing specifically when to cite resources.

World Wide Web, Internet The web was the key technology that popularized the Internet around the world. The featured sections provide more information about the web.

World Wide Web @ Wikipedia
Learn about this global, read-write information space.

Benchmark D: Evaluate choices of electronic resources and determine their strengths and limitations.

Lesson Plans
Websites
Videos

Jamie McKenzie on The Internet: A Tool for Research and Communication (503086) available at the NEOIMC http://www.trumbull.k12.oh.us/neoimc/ Color; 110 minutes Produced 1997 Distributor Canter & Association Inc. (CANTER) Producer Canter & Association Inc. (CANTER) Audience Adult (In-Service) (A) Dr. McKenzie shows how to use the Internet to build important skills and make classroom projects more meaningful. In this module, he guides teachers to use the Internet to: Design projects and identify relevant online sources; Enhance students' research, reading, and critical thinking skills.

Standard 6 Design

Note:

  • Many of these activities may be incorporated into the Science curriculum.
  • Many of  these lessons incorporate all three benchmarks.

Benchmark A: Identify and produce a product or system using a design process and evaluate the final solution and communicate findings.

Benchmark B: Recognize the role of teamwork in engineering design and of prototyping in the design process.

Benchmark C: Understand and apply research, development, and experimentation to problem solving.

Lesson Plans

Design Challenge Middle and high school student inventor teams are challenged here to take one of Leonardo da Vinci's ideas and update it to modern usages and methods. They will have to work together with available materials on one of three design challenges; perfect for collaborative science fair entries.

Inventor Lesson Plans

Pre-K-12 Engineering Click on activities then select your grade and find a nice lesson plan to print that even includes a rubric for grading a student made project.  

Rocket Launch   In this lesson, students will explore design considerations of model rockets. They will consider how model rockets are similar to real rockets (in design and flight), as well as how they are different due to the constraints placed upon them such as size and intended user. In order for this to be a substantive lesson, it is important for students to be very specific in their thoughts and discussions.  

TeachEngineering.comThis K12 teacher resource helps teachers enhance learning, excite students and stimulate interest in science and math through the use of hands-on engineering.

Using Wind Tunnels  The purpose of this lesson is to build and analyze a wind tunnel system and conduct tests to compare the drag on various objects in a wind tunnel.  

CNN 25 Innovators CNN's Miles O'Brien takes a look back at the top 25 technological innovations that have changed our lives and dialed in the new century. Watch for the video on TV.  The included web resources and discussion questions can stand alone.

Websites

Breaking Through:  The Creative Engineer  explores how creativity is expressed through the work of modern engineers. Case studies in the exhibition are intended to provoke reflection about the kind of thinking that allows an engineer to break through the ordinary and give birth to something novel. They are also meant to stimulate ideas about both the special and the universal characteristics of creative work.

Civil engineering   From a 10,000-mile hamburger to the mountains of computer equipment discarded every year, discover how civil engineering touches your daily life.

Design And Discovery Your middle and high school science students will be- come hands-on engineers with this free curriculum, complete with teaching instructions and student handouts. Students will address design problems and work to develop prototypes to solve the problems. Eighteen sessions are included.

Engineer in you  A very extensive list of engineering resources categorized by types of engineers.

Engineer Your Life girls in engineering

Extreme Engineering From the Discovery Channel take interactive tours of such engineering projects as the Panama Canal, Alps Tunnel, City in a Pyramid, etc.

Frank Lloyd Wright Design a House ...an online interactive tool which allows users to design and build a virtual home with the assistance of a virtual Frank Lloyd Wright; it also includes a teacher and research section

Greatest Engineering Achievements of the 20th Century How many of the 20th century's greatest engineering achievements will you use today? A car? Computer? Telephone? Explore our list of the top 20 achievements, and learn how engineering shaped a century and changed the world.  Each achievement includes a complete history and timeline.

History of Civil Engineering Explore the people, projects and places that helped to shape our nation with this interactive database. A perfect research tool for school projects.

Innocentive

InvenTeams High School Invention Grants

Inventions Theme Page TCESC

NASA Engineering and Design Challenges 

The transistor: The most important invention of the 21st century?

Unsung innovators: 10 people who shaped the computer industry

What is Civil Engineering? The past, the present and the future in civil engineering.

Videos

Engineers Think Big Would you take a train from New York to London, going 5,000 mph in a tunnel through the Atlantic? from the Discovery Channel.

Standard 7 Designed World
Websites

10 Future Forces

Fuel Our Future Now

Get Tech Careers Reviews a variety of careers in a fun way.

What’s Up in Technology? an innovative multimedia curriculum package that presents high school students with new and exciting information about technology careers and shows how what's learned in school applies to the workplace. The WHAT'S UP IN TECHNOLOGY? curriculum is based on a fast-paced video, designed for teachers to screen with their high school classes, and on a dynamic print Teacher's Guide, which combine to illustrate how technology can become a career choice and how internship programs can benefit both companies and students.

Benchmark A: Classify, demonstrate, examine, and appraise energy and power technologies.
Lesson Plans

The Great Energy Debate “This lesson explores the controversial issues surrounding the energy debate in the United States. Students will research recent initiatives being taken in this area and analyze their implications. They will then assume the roles of pivotal stakeholders in this debate and testify to a mock congressional committee responsible for making decisions about public lands and energy resources.”

Websites

US Department of Energy for Students and Kids

US Department of Energy for Teachers

Benchmark B: Classify, demonstrate, examine, and appraise transportation technologies.

Lesson Plans
Websites

History of Transportation Timeline

Benchmark C: Classify demonstrate, examine and appraise manufacturing technologies.

Lesson Plans
Websites

How Everyday Things Are Made

Benchmark D: Classify, demonstrate, examine and appraise construction technologies.

Lesson Plans
Websites

Benchmark E: Classify, demonstrate, examine and appraise information and communication technologies.

Lesson Plans

Communications Technologies (9-12) Students experiment with a few innovative examples of communications technologies and explain how they transform patterns of sound or light into patterns of electricity.

Websites

History of Communication Thinkquest Project  Graphic oriented site with lots of historical information.

History of Communication Timeline

Videos

The Merging of Information and Communication Technologies (506262) available at the NEOIMC http://www.trumbull.k12.oh.us/neoimc/ Color; 65 minutes Produced 2001 Distributor Leadership media (LEADMED) Audience General, Adult (In-Service) (GA) The skills and knowledge today's high school graduates needs for success are both higher-level than and different from in the past due to the prevalence of information and communication technologies. Dr. Daggett explores the trends underpinning the expansion and merging of these technologies and gives vivid examples of their impact on our personal and work lives. Using recent research, he describes skills and knowledge that all graduates must have in this new environment. In response, schools will need to articulate what students must know and be able to do more clearly, provide opportunities for applied learning, and make sure they assess students in these important areas.

Benchmark F: Classify, demonstrate, examine and appraise medical technologies.

Lesson Plans

Diagnostic Microchip Many diseases don't develop noticeable symptoms until they've already done considerable damage.  Students will hear about an innovative plan to get closer to those early distress signals.

The Science of Mummies Students will explore how technological advances can lead to advancements in scientific knowledge, and specifically how new technologies are advancing the study of mummies.

Technological Advances in Health  This lesson will help students better understand how technology and science influence our existence. In addition, there are specific questions designed to help them overcome misconceptions that research shows students believe.

Watch Your Thoughts! Diagnostic Imaging and the Brain The purpose of this lesson is to understand the advantages, disadvantages, and potential of diagnostic imaging technologies in brain research. By the time students reach the high-school level, they should be developing a deeper and broad-based understanding of the relationships linking technology and science.

Websites

Benchmark G: Classify, demonstrate, examine, and appraise agricultural and related biotechnologies.

Lesson Plans

 

Websites

Crop Genetic Engineering

 

 

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TRUMBULL COUNTY EDUCATIONAL SERVICE CENTER
6000 Youngstown Warren Rd.  Niles, OH  44446-4603
Phone: 330.505.2800  Fax: 330.505.2814